Release date(s)
JP October 27, 2011
NA November 6, 2012
Gameplay
The game is considered a spin-off to the original game in the series, Ragnarok Online.[6] However, unlike Ragnarok Online, which is a massively multiplayer online role-playing game, Ragnarok Tactics is a tactical role-playing game, playing more similarly to Final Fantasy Tactics. However, elements of the Ragnarok Online universe are still present, such as similar settings or the fact that crouching/sitting can restore character's health.[7][8]The game is played on a grid, where the player must move characters strategically to cause damage to the opposing party, with the end goal usually to defeat the opposing side.
Customization is strongly emphasized in the game; with characters' genders, statistics, skills, equipment all being customizeable.[9][6][4] Furthermore, the player can chose to join three different factions, and make different choices to take different paths throughout the game, leading to five different endings.[7] The game does not require players to replay the game five times to see each ending, but rather, the player can opt to go back to crucial points in the game and chose a different path.
Story
The game's story begins with two nations, Branshaldo Empire and the Aura Republic, at war with each other over possession of an area of land called the Grantria Peninsula.[2] The nations call a truce, but relations remain poor, with the fear of war erupting again constantly looming.[2] The player gets to chose which party they side with, determining which side of the story is told.[6]Development
The game was first announced in April 2011 in an issue of Famitsu.[10] In September 2011, GungHo released a demo that actually allowed players to play through the entirety of the game, although, through only one of the many paths and viewpoints of the game.[11] At E3 2012, Aksys Games announced they would release the game in English in North America on November 6, 2012.[4]Wallpaper
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